After Burner Climax | |
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1st alternate arcade flyer of After Burner Climax. |
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Developer(s) | Sega-AM2 |
Publisher(s) | Sega |
Platform(s) | Arcade, Xbox 360 (XBLA), PlayStation 3 (PSN) |
Release date(s) | Arcade 2006 Xbox 360 PlayStation 3 |
Genre(s) | Arcade/Shoot 'em up |
Mode(s) | Single player |
Rating(s) | |
Cabinet | Sitdown |
Arcade system | Sega Lindbergh |
After Burner Climax (アフターバーナー クライマックス ) is a 2006 arcade, combat flight video game developed by Sega-AM2 and published by Sega. The game is the sequel to the popular arcade and console After Burner games. The game was first released in arcades in 2006, on Xbox Live on April 21, 2010, and on PlayStation Network on April 22, 2010.[7]
Like previous incarnations of After Burner, the "Deluxe" After Burner Climax cabinet has a servo-equipped chair; a new function is a button that locks the chair into a static upright position. Two other cabinet versions include a "Commander" version, which only tilts side to side, and the "Standard" version, which doesn't move at all. The "Deluxe" and "Commander" version cabinets also have widescreen LCD monitors, while the "Standard" has a 29" CRT.
Contents |
After Burner Climax introduces two new flyable aircraft to the series: the F/A-18E Super Hornet and F-15E Strike Eagle. The iconic F-14 Tomcat from previous games has been replaced with the F-14D Super Tomcat. The player selects the aircraft at the start screen.
While choosing their plane, the player can use the throttle to choose between four different paintjobs for each of the three planes. These paint jobs consist of a "Standard" scheme, "Camouflage" scheme, "Special" scheme, and "Low Visibility" scheme. After choosing their plane, the player can also choose to listen to After Burner Climax's music or the original soundtrack from After Burner II by holding the throttle back and hitting the missile button.
The Australian video game talk show Good Game's two reviewers gave the game a 6/10 and 8/10.[8]
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